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archipelago.

The island field guide

A little know-how.
A better game night.

Learn the rules. Find your opening. Make a deal worth taking. Catan and Colonist strategy resources, plus practical Archipelago guides to read before your next turn.

Prefer to learn by playing? ↗

Interactive opening notebook

Which starting pair supports your plan? ↗

Compare expected resource production and number coverage. Edit the terrain, explore worked examples and see the maths behind each result.

Catan & Colonist strategy

Independent strategy resources from Archipelago: worked decisions, sources and clear game-by-game differences.

01

Catan strategy

Catan strategy for beginners: make a plan that can change

A practical beginner strategy for Catan: choose a workable opening, plan your next build, evaluate trades and recognise when to change direction.

6 min
02

Catan strategy

Catan starting settlements: compare the pair, not just the pips

Choose starting settlements in Catan by comparing production, resource gaps, number coverage and expansion. Includes a worked opening comparison and calculator.

6 min
03

Catan strategy

Catan strategy: ore–wheat–sheep or wood–brick?

Compare Catan’s city-and-development-card plan with road-and-settlement expansion. Learn when each opening works and how to recognise its bottleneck.

6 min
04

Catan strategy

Catan cities versus settlements: what should you build next?

Compare a city upgrade with a new Catan settlement using marginal production, road costs, resource access and contested space. Includes a worked example.

6 min
05

Catan strategy

Catan trading strategy: judge the next move on both sides

Make better Catan trades by comparing completed builds, timing, alternatives and opponent progress. Worked examples explain why a fair exchange can still be a bad deal.

6 min
06

Colonist strategy

Colonist strategy: what changes from four players to 1v1?

Compare Colonist four-player and documented ranked 1v1 strategy: self-sufficient openings, denial, ports, score planning and balanced-dice assumptions.

6 min

Rules and reference

Understand the board, legal moves, cards and scoring.

01

Start here

How to play Archipelago

Learn Archipelago’s island trading rules: starting settlements, resources, building costs, the robber and the race to ten points.

5 min
02

Rules and reference

Archipelago resources and terrain explained

Match wood, brick, wool, grain and ore to terrain, then learn how settlement position, cities and the robber affect resource production.

4 min
03

Rules and reference

Archipelago turn order: setup, rolls and actions

Follow a standard Archipelago turn from opening placements through dice, mandatory choices, trading, building and ending your turn.

4 min
04

Rules and reference

The settlement distance rule in Archipelago

Find out why a settlement location is blocked: adjacent buildings, road connection, setup exceptions and the five-settlement piece limit.

4 min
05

Rules and reference

Road placement and blocking rules in Archipelago

Learn where roads can connect, how an opponent’s settlement blocks a route, and why branch length differs from the number of roads you own.

4 min
06

Rules and reference

Archipelago development cards: types, costs and timing

A standard-deck reference for Knights, victory points, Road Building, Year of Plenty and Monopoly, including purchase cost and play restrictions.

5 min
07

Rules and reference

How to use a Knight card in Archipelago

Use a Knight to move the robber, protect production and build toward Largest Army. Learn timing, theft eligibility and the difference from rolling seven.

4 min
08

Rules and reference

Year of Plenty: choosing two resources in Archipelago

Use Year of Plenty to complete a build with two available bank cards. Understand same-resource choices, bank shortages and development-card timing.

4 min
09

Rules and reference

Road Building card rules in Archipelago

Place up to two free roads with Road Building while respecting connections, opponent blocks and piece limits. Plan both edges before playing.

4 min
10

Rules and reference

Archipelago robber rules: blocking, moving and stealing

Understand when the robber moves, which tile stops producing, who can be robbed and why a Knight does not trigger discards.

4 min
11

Rules and reference

Why did my tile not pay? Archipelago bank shortages

Diagnose missing resource production using the robber, matching numbers, finite bank supply and the special case for a single receiving player.

4 min
12

Rules and reference

Longest Road rules and strategy in Archipelago

Understand the five-road minimum, two-point award, tie rules, branches and interrupted routes when competing for Longest Road.

4 min
13

Rules and reference

Largest Army rules in Archipelago

Learn how three played Knights can earn Largest Army, why unplayed cards do not count, and how ties and two-point transfers work.

4 min
14

Rules and reference

How victory points work in Archipelago

Count settlements, cities, hidden cards and two-point awards correctly, including net city upgrades and the standard ten-point win condition.

4 min
15

Know the odds

Dice odds in Archipelago: random and balanced rolls

See the odds for totals 2–12 and understand Archipelago’s balanced dice: 24 draws from 36 outcomes, changing next-roll odds and a fresh reset.

5 min

Build a better plan

Make useful openings, trades and decisions all the way to the finish.

01

Build a plan

Starting settlement strategy in Archipelago

Choose better starting settlements by weighing dice numbers, resource coverage, expansion space and the cards from your second placement.

5 min
02

Make a deal

Resource trading strategy: players, bank and ports

Understand Archipelago’s player trades and 4:1, 3:1 and 2:1 exchanges, with examples of when a deal helps your next build.

5 min
03

Strategy

City or settlement: which should you build next?

Compare city upgrades with new settlements in Archipelago using resource costs, production, expansion space and point gain.

4 min
04

Strategy

Monopoly card strategy in Archipelago

Learn what Monopoly collects, when it can be played, and how public production and spending can help you choose a resource without knowing hidden hands.

4 min
05

Strategy

What to discard when seven is rolled in Archipelago

Check the more-than-seven threshold, rounded-down discard count and a practical way to keep cards for your next build.

4 min
06

Strategy

When is a port worth it in Archipelago?

Evaluate general and specialist ports by surplus production, road costs and the resources you need, with a worked wood-port example.

4 min
07

Strategy

Resource diversity versus production in Archipelago

Balance access to all five resources with stronger production, useful build combinations and the trade routes that cover a missing resource.

4 min
08

Strategy

Number diversity: spreading production across dice totals

Compare concentrated and spread-out number coverage in Archipelago without confusing expected cards, payout frequency or balanced next-roll odds.

4 min
09

Strategy

A wood-and-brick expansion strategy for Archipelago

Turn road production into settlements by planning grain, wool, legal destinations and piece limits instead of building roads without a purpose.

4 min
10

Strategy

An ore-and-grain city strategy for Archipelago

Build an Archipelago economy around city upgrades and development cards while managing blocked production, limited space and missing resources.

4 min
11

Strategy

Common Archipelago beginner mistakes and how to fix them

Avoid dead-end roads, unusable resource piles, incorrect trade assumptions and miscounted points during your first Archipelago games.

4 min
12

Strategy

How to learn from an Archipelago game replay

Review opening placements, resource bottlenecks and turning-point trades in Archipelago replays without judging decisions only by later dice rolls.

4 min

Get a game going

Practise the basics and bring your friends to the same table.

01

Game night

Play an island trading game online with friends

Set up an Archipelago game night in your browser: host a table, share its invite, check the island and get everyone ready to play.

4 min
02

Game night

How to practise Archipelago against bots

Use a standard practice game with three bots to learn setup, trades, cards and scoring, with a focused exercise and review checklist.

4 min
03

Game night

An Archipelago game-night checklist for hosts

Prepare an online Archipelago table: choose the standard rules, share the correct invite, help beginners and make room for a post-game recap.

4 min